setM

Help Contents Graphics Projection Matrix setM
setMatrix TurtleMatrix

setMatrix aMatrix
setM aMatrix


command which sets the current OpenGL modelview matrix to matrix.

Example:

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Matrix		;[[1 0 0][0 1 0][0 0 1][0 0 0]] ;-)
setMatrix Matrix*0.5
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Example:

References:

setMatrix TurtleMatrix